I recommend to purchase bolts from BACO Enterprises for a large selection of quality bolts. They gives you much cheaper price and a fastest delivery period. They also have a lot of styles of bolts from which to choose, you can stock your business with affordable bolts to meet the needs of your customers. BACO Enterprises has a large stock of bolts to suit your needs.
Sunday, December 27, 2009
Bolts
I recommend to purchase bolts from BACO Enterprises for a large selection of quality bolts. They gives you much cheaper price and a fastest delivery period. They also have a lot of styles of bolts from which to choose, you can stock your business with affordable bolts to meet the needs of your customers. BACO Enterprises has a large stock of bolts to suit your needs.
Thursday, December 24, 2009
Merry Christmas!!!!

Before i forget, who wouldn't be uplifted with the dazzling and glamorous display of Christmas lights and decorations. I hoped and wish that everyone had a peaceful and happy Christmas together with their family and loved ones. May you have a joyful and meaningful Christmas season/day.
and
GOD BLESS
Monday, December 21, 2009
christmas rush
Christmas is a bit different for me this year. I'm not really that happy I'm not expecting many gifts from my family and relative since the world is on recession. My father will be working on the 24th so It will be I, my mom and my big brother will go to my Auntie's house to welcome the birth of Jesus along with my relatives.
to be continue
Thursday, December 17, 2009
animax-asia
Gurenn Lagann has a mecha based anime that could give you non-stop laughter. There's lots of interesting characters to live up this title. This anime has around 24-25 episodes of nonstop laughter and entertainment. If you want more information about your favorite anime you can check Anime Info for the latest anime in the country.
Sunday, December 13, 2009
HON: Deadwood

Mahogany.
Turnrate=320
Armor=4.24
MagicArmor=5.5
Strength=25
Agility=16
Intelligence=16
Strength per level=3
Agility per level=1.6
Intelligence per level=1.9
Spells
Deadwood can root anyone standing in the targeted area after a short delay.

Level 2 : After a 2 second delay applies Rotten Graps to all enemies in 200 radius. Lasts 1.7 seconds.
Level 3 : After a 2 second delay applies Rotten Graps to all enemies in 200 radius. Lasts 2.3 seconds.
Level 4 : After a 2 second delay applies Rotten Graps to all enemies in 200 radius. Lasts 3 seconds.
Mana cost 120
Cooldown 13 seconds
Uproot: Deadwood can turn any tree into a weapon by simply tearing it out of the ground. While holding a tree, he can throw it at an enemy, mini-stunning and snaring them.
Level 1 : Picks up target tree, getting +15 damage for 5 attacks. Deadwood can then throw the tree at a target dealing 30 Physical damage, mini-stunning and applying Son of a Birch for 3 seconds.
Level 2 : Picks up target tree, getting +30 damage for 6 attacks. Deadwood can then throw the tree at a target dealing 60 Physical damage, mini-stunning and applying Son of a Birch for 3 seconds.
Level 3 : Picks up target tree, getting +45 damage for 7 attacks. Deadwood can then throw the tree at a target dealing 90 Physical damage, mini-stunning and applying Son of a Birch for 3 seconds.
Level 4 : Picks up target tree, getting +60 damage for 8 attacks. Deadwood can then throw the tree at a target dealing 120 Physical damage, mini-stunning and applying Son of a Birch for 3 seconds.
Mana cost 60
Cooldown 15 seconds
Son of a Birch Effect
80% movement speed slow, decreasing over 3 seconds.
Deadwood gains movement speed, attack speed, and slow resistance when destroying trees.
Level 1 : Applies Clearcutting to self for 9 seconds. Any tree ran through grants one charge. Max 1 charge.
Level 2 : Applies Clearcutting to self for 10 seconds. Any tree ran through grants one charge. Max 2 charge.
Level 3 : Applies Clearcutting to self for 11 seconds. Any tree ran through grants one charge. Max 3 charge.
Level 4 : Applies Clearcutting to self for 12 seconds. Any tree ran through grants one charge. Max 4 charge.
Mana cost 50
Cooldown 25 seconds
Clear Cutting Effects
+3% Movement Speed per charge
+15 Attack Speed per charge
Treewalking
+25% Slow Resistance per charge
Ultimate

Level 2 : Deals 600 Physical damage and stuns target for 1 second. Any enemies in a 90 degree cone 600 units behind Deadwood, have Willowmaker applied to them for 5 seconds and are slowed for 1 second.
Level 3 : Deals 800 Physical damage and stuns target for 1 second. Any enemies in a 90 degree cone 600 units behind Deadwood, have Willowmaker applied to them for 5 seconds and are slowed for 1 second.
Mana Cost 100/150/200
Cooldown 105/85/65 seconds
Willowmaker Effect
Lowers total strength by 20/30/40%
source: heroes-newerth.com
Saturday, December 12, 2009
HON: Patch 0.1.61 Released
Version 0.1.61
--------------
General
- Added new in game command /gameinfo or /gi, using it prints information about the current game.
- Fixed a few tooltips (such as the error about evasion in mock)
- Tweaked recommended items
- Fixed a crash when selecting the courier of a terminated player that had items left on it
- Fixed item ownership exploits, rules are as follows:
* Items/recipes are usable by the original purchaser, always
* "Allowsharing" items are usable by team mates of the original purchaser
* "Dropondeath" items lose their ownership when the carrying unit is killed, making them free for all to use (ally/enemy)
* Items dropped by a "dropitemsondeath" unit (courier) retain their ownership
* The "drop items" game option now removes ownership as if all items had "dropondeath"
- Heroes who have ultimates that can be upgraded by Staff of the Master now list what is changed in the tooltip (Thread 34249)
- Player colors now show up next to their portrait in the miniscoreboard when ingame (Thread 49135)
- Updated regional filter to include Europe - All, this query includes EU, DE, NL and UK locations.
- Updated French Stringtables
- Fixed "Balance Teams" button showing up times when it shouldn't
- Fixed All/Team chat button working incorrectly in certain cirumstances
Items
- Doombringer can no longer be sold
- New Item, Fenrir's Fang:
+10 Strength
+10 Agility
+10 Intelligence
+200 Max Health
+150 Max Mana
On attack, applies Fenrir's Bite to targets for 3 seconds. Fenrir's Bite slows attack speed by 10% and movement speed by 15%.
Components
Major Totem (540)
Major Totem (540)
GlowStone (1200)
Recipe (1200)
Total Cost: 3480
- Frostwolf's Skull:
* Recipe is no longer upgradable. Recipe changed to use:
Fenrir's Fang (3480)
Blessed Orb (2100)
Recipe (570)
Total Cost: 6150
Heroes
Deadwood
- A new Hellbourne Strength hero has joined the fight! Beware...
Behemoth
- Fissure can now be cast on allied and magic immune units. Note that it will not damage or stun allies or magic immune units, you simply will be able to cast the skill in the target's direction
Corrupted Disciple
- Overload will no longer instantly kill gadgets
Engineer
- The Keg now has a fixed delay of 1 second between cast and impact time, regardless of distance thrown
- Better synchronized Keg's explosion with the push back and damage
- The Keg now stuns targets for 1.25/1.5/1.75/2 seconds, increased from 1.25 seconds at all levels
- The Keg will now knock back the Engineer if he is within the blast range. Note that this will not stun him
- Steam Turret's damage type changed to Hero so the first shot doesn't do half damage anymore
- Steam Turret's base damage increased by roughly 30%
- Steam Turret's increased damage from items reduced to a 20% transfer
- Steam Turret will now take 8 hits from creeps to kill
- Steam Turret's default behavior will now be to attack heroes only, and it may be switched to target all regular attack targets (including buildings and creeps)
- Tinker can now heal the Steam Turret through creep damage. Only Hero or Boss attacks will prevent the Steam Turret from being healed
- Tinker, when used on allied siege units, will now cause that siege unit to take 1/3rd of normal damage (in addition to its previous effects)
- Tinker, when used on enemy siege units, will now destroy that siege unit after a 2 second channel time, blowing it up and causing 50/75/100/125 Magic damage in a 600 radius
- Tinker now again increases the Attack Speed of the turret by 25,50,75,100
- Fixed a bug causing the electrical fence to not disappear when the shield generator was destroyed before its duration ended
Forsaken Archer
- Skeletal Minions will no longer attack powerups
- While using Piercing Arrows, Skeletal Minions will continue to automatically attack nearby targets, however if no targets are nearby they will return to Forsaken Archer's position
- Fixed Forsaken Archer's Splitfire to not reduce the damage of her other abilities
- Fixed Forsaken Archer's first ability to not shoot arrows into the air before the projectile actually goes off
Hammerstorm
- Fixed the weird animations when using items
Keeper of the Forest
- Eyes from Tree Sight will no longer be drawn on the minimap
- Fixed Keeper of the Forest's attack animation to not be so off
Mali Klause
- Fixed a bug causing the cool down time of Sword Throw to be reset if the teleport portion of that skill is used
Pebbles
- Fixed the weird animations when using items
Soulstealer
- Lowered impact time of Demon Hand to .65 seconds (from .67 seconds)
- Cast time on Soul Burst increased to 1.65 seconds (from 1 second)
Monday, December 07, 2009
my very sad christmas present

Maybe this is my punishment for everything... I realized how sinful i am and it made me cry
Patch 0.1.60 Released
Version 0.1.60
--------------
General
- Up and down arrows now properly scroll through sent chat history when in game (Hit Enter to type then hit the up arrow key)
- Fixed the targeting cursor to revert back to the standard cursor when targetting a dual target ability out of range
- Added a /matchup or /ma for short command
* This command lists the current players team/name/color/hero in game
- Vulture Lords will no longer use their Cyclone ability
- Fixed a spot on Caldavar that would let you cut over the cliff near the bottom rune
- Fixed players getting stuck in the bottom right corner of the map
- Fixed Shield of the Five playing a sound with every unit its cast on, now just plays one sound
- Improvements to the Mac and Linux clients
- Fixed ALL chat not having colon inserted
- Added confirmation boxes when Leave Clan, Remove Buddy, Remove from Clan, Ignore, or Add to Banlist are clicked, giving the user the option to cancel their action
- Added display for "Auto Balance" mode on the server list browser
- Re-named "Auto Balance Teams" button to "Balance Teams"
- All of the below changes apply only to games with the new "Auto Balanced" game option
* Renamed the "Auto Balance" game option to "Auto Balanced"
* Removed the hosts ability use the "Balance Teams" functionality
* Removed the hosts ability to lock slots
* Hid each teams predicted PSR Win%
* Changed the PSR "Points at stake" to say "+? / -?" instead of showing actual points
- Updated hero selection interface to display "Points at stake" to each players hero icon
- Added new functionality to allow hosts to cancel the match countdown
* After clicking "Start Game" the button label changes to "Cancel"
- Fixed allowing players to correctly leave their team to cancel the match countdown
- Added a lobby message indicating when either of these occur and the countdown is halted
- Added a "Europe-All" filter
- Chat mode now changes to "All" whenever the player joins the lobby, and changes to "Team" upon entering the hero select screen
- Changed the Team/All chat listbox to a toggleable button
* Credit to the player MaxGhost for introducing this in mod form many months back
Items
- Couriers now have a custom minimap icon
- Puzzlebox recipe cost reduced to 900 (from 1300)
- Barbed Armor will now return damage from a Pseudo Pet or Gadget to the owner of the pet instead
* This will stop issues such as Barbed Armor instantly killing Engineer's Energy Field
- Moved a few recipes around in the shops due to the following changes
----------
- Nome's Wisdom components and bonuses changed
* Old:
+10 Int
+21 damage
+10 attack speed
+75% Mana Regeneration
Heal-on-cast/armor/mana regen Aura
Ring of the Teacher (500)
Great Arcana (1675)
Recipe (325)
Total: 2500
* New:
+6 Strength
+6 Agility
+16 Intelligence
+10 Damage
+100% Mana Regeneration
Heal-on-cast/armor/mana regen Aura
Ring of the Teacher (500)
Major Totem (540)
Neophyte's Book (1000)
Nome's Wisdom Recipe (260)
Total: 2300
----------
- Frostwolf's Skull recipe changed and is now upgradable
* Old:
Blessed Orb (2100)
Blessed Orb (2100)
Glowstone (1200)
Recipe (750)
Total: 6150
* New:
Major Totem (540)
Blessed Orb (2100)
Glowstone (1200)
Recipe (1200)
Total: 5040 (6240)
Frostwolf's skull may be upgraded once. The new stats are:
+16/25 Strength
+16/25 Agility
+16/25 Intelligence
+200 Max Health
+150 Max Mana
On attack, reduces attack speed by 13/20 and slows movement by 20/30% for 3 seconds
----------
- Tablet of Command components and bonuses changed, total cost reduced to 2040
* Old:
+10 Intelligence
+10 Damage
+10 Attack Speed
Activated Push
Steamstaff (900)
Neophyte's book (1000)
Recipe (300)
Total: 2200
* New:
+6 Strength
+6 Agility
+16 Intelligence
Activated Push
Major Totem (540)
Neophyte's book (1000)
Recipe (500)
Total: 2040
Heroes
Engineer
- Steam Turret now dies in 4 attacks
- Steam Turret's base attack cooldown changed to 1.7s (from .5s)
- Steam Turret can no longer be hit by the vast majority of single target ultimate abilities
- Steam Turret can no longer be hooked and can attack buildings and other gadgets again
- Steam Turret now upgrades in level as the skill upgrades
- Steam Turret has a new skill, which allows it to switch between targeting its normal targets (units and buildings) and heroes only
- Steam Turret's shut down sequence now restores its mana over the full duration of the shut down
- Steam Turret now fires a 3 shot burst and damage is reduced by 66% (same total damage in one 'shot'). The two extra shots of the burst cannot proc anything and are just damage
- Steam Turret's burst fire consumes its mana on the initial attack, not on the additional bursts
- Steam Turret now does a distance check for the burst shots, so it won't fire at targets across the map should someone teleport
- Steam Turret can now fire 7/10/13/16 total volleys, regardless of its mana pool
- Changed Tinkering on the turret to increase damage by 33,44,55,66% for the duration instead of attack speed
- Tinkering the turret now heals 25% of its health every 1 second
* Steam Turret cannot be healed if it's taken damage in the past 2 seconds
- Gadgets from Energy Field will no longer appear on the minimap
Forsaken Archer
- Decreased speed of attack animation's visuals to better match the actual attack time
* Note that the actual timing of her attack has not changed
- Crippling Volley now applies a 0.1 second ministun
- Split Fire's damage per arrow reduced by 10% at all levels
* Fixed tool tip not displaying correctly when toggled on
- Call of the Damned can now spawn skeletal minions from allied creep denies
- Skeletal Minions will not attack targets unless the forsaken archer is attacking them.
* They will hold ground when she holds ground, will attack when she attacks, and will follow when she moves
* Note that they will not attack a target outside her attack range and will finish their current attack before retreating
* When channeling Piercing Arrows, Skeletal Minions will automatically attack targets in a 600 radius around Forsaken Archer
- Skeletal Minions are no longer disabled for the first second they spawn. Instead, they can instantly move/attack
- Skeletal Minion move speed increased to 420, from 320
- Skeletal Minions now apply a damage over time effect to targets when they attack, dealing 5/10/15/20 Magic damage per second over 4 seconds
- Piercing Arrows damage increased to 75/150/225 from 75/115/165, cool down increased to 120 seconds
- Piercing Arrows' arrows now travel a total distance of 1300, increased from 920
Jeraziah
- Righteous Strike's bonus damage reduced to 8/16/24/32 from 12/24/36/50
- Righteous Strike's area of effect reduced to 225 from 350
* Area of Effect now occurs 225 units in front of Jeraziah, rather than around the target, meaning that it will no longer hit units behind him, similar to other Splash mechanics
- Righteous Strike's splash damage now deals 50% of attack damage, reduced from 70%
- Righteous Strike's slow increased to last 5 seconds (from 2) with a flat 30% slow for the duration (changed from 50% tapering off to 0% over 3 seconds)
Keeper of the Forest
- Changed significantly (in preparation for the arrival of Deadwood)
* Base stats, armor, damage, and movement speed were tweaked
* Camouflage on the Keeper no longer breaks stealth when his own abilities are used
* Removed Nature's Vengeance and replaced it with Nature's Protection
* Tree Sight no longer grants regeneration, but eyes now have true sight
Kraken
- Fixed Whirlpool so he can activate the 'return' while standing near trees
Maliken
- Sword Throw mana cost changed to 110/120/130/140 from 110 at all levels
- Life Essence now costs 7/8/9/10 mana per attack
Pandamonium
- Units being pushed by Flurry can now rotate during the push
Pebbles
- Fixed a bug causing level 1 of Enlarge to cause the chucked unit of Chuck to not take the additional damage
Sand Wraith
- Illusions from Mirage are now killed when Manifest is used
Soul Reaper
- Fixed Demonic Execution to not be double reduced by magic armor
Wild Soul
- Renamed BooBoo to Beardulon
Sunday, December 06, 2009
Amazing Race Season 15 Winner

THE FINAL RACE (Las Vegas Nevada)
Meghan and Cheyne were the first to depart from Prague but everyone left on the same flight to Las Vegas,Nevada, and travel to the Graceland Wedding Chapel to receive their next clue.Next, the teams had to go to Mandalay Bay. They were all still even at this point. At Mandalay Bay,one team member had to track down the side of the huge towering building to get the next clue. Brian and Erika made it down first.
Then, they had to go to the Mirage Casino & Resort. One team member had to launch the other high enough into the air to grab a bouquet of flowers,during a Circus Olay show. Brian & Erika lost the lead on this one as Meghan and Cheyne caught up and got it first. Then Sam and Dan arrived and got it. Meanwhile, Erika still couldn’t get the flowers. She started getting very frustrated.
Next, they had to go to the country of Monaco,and get to the Monte Carlo Hotel for their next clue. Then, they had to count out $1 million dollars worth of poker chips to get their next clue. All the teams caught back up with each other here,but Sam and Dan were in the lead,since they got there first.
After that, they had to get to the MGM Grand Hotel. Once there, Wayne Newton told them where there last pit stop is. Meghan and Cheyne were in the lead, at this point. Wayne Newton said the clue to the last pit stop was his house. Meghan & Cheyne and Sam & Dan were racing for it now.
Meghan & Cheyne ended up getting there first and won the $1 million grand priz.
I am so really really happy for them! They really deserved it. among the other teams they were just calm all through out the race and they seldomly argue.
Tuesday, December 01, 2009
Naruto ♥ Hinata
Hinata is one of my favorite Naruto Character. She is an extremely shy and timid shinobi, whose one goal is to to be strong. Her inspiration is mainly on Naruto, whom she has a huge crush on. She is one of the advance bloodline called the Hyuuga-clan and obtained the bloodline's ability called the Byakugan that can see chakra in the body.
I love seeing Naruto and Hinata,they are really so cute together and mostly the funny thing is that hinata faint so fast every time naruto get too close to her! So yeah! I'm such a huge fan of HINATA
♥♥♥♥